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DotA banned in a Village due to multiple murders

Discussion in 'Game Talk' started by NazgulStig, Jan 23, 2015.

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  1. SH4D0WZ0MB1E

    SH4D0WZ0MB1E Active Member

    Guess I'm off to the store for some tea plants? Or seeds? Or.....*goes to look up how to grow tea*
  2. NazgulStig

    NazgulStig Well-Known Member

    See ya in 4 years :stuck_out_tongue_winking_eye:
  3. SH4D0WZ0MB1E

    SH4D0WZ0MB1E Active Member

    It takes that long?!?!

    Maybe I'll learn how to play DotA while I wait.
  4. HaltusKain

    HaltusKain Well-Known Member

    People will always come up with excuses to be violent. Blaming video games for this kind of thing is like blaming guns for killing people, pencils for misspelling words, cars for $#!tty driving, or spoons for obesity.

    Violent video games are the product -not the cause- of a violent culture. News flash: our culture is incredibly violent.

    I'd wager those kids would have just as likely killed eachother over a dispute about who gets the last slice of pizza... that is simply their nature.
    SH4D0WZ0MB1E likes this.
  5. SH4D0WZ0MB1E

    SH4D0WZ0MB1E Active Member

    Well said Haltus Kain. Unfortunately people don't want to believe that their children are capable of such things and would rather find a scape goat to blame. I'm sick of having video games take a bad rap because someone decides to be an idiot.
    Haltus Kain likes this.
  6. VolkA

    VolkA New Member

    Just thinking. If Dota was to be like WOW, charging a monthly subscription, most of the issue will be solved. Maybe charge it to be higher than WOW like example 49.99 USD per month or so. That will actually stop most of the kids. Maybe its just me thinking out loud.
  7. HaltusKain

    HaltusKain Well-Known Member

    Monthly subscriptions do tend to keep a lot of the idiots out, or at the very least, motivate people to not act like an idiot, from fear of losing something they've invested so much money into, via account ban.

    ...but $50 / month?? @_@ Would they come clean my laundry and dishes too? Yardwork? Other menial day-to-day tasks that would otherwise stop me from actually getting my money's worth out of their product? Cuz for that to be worth it, I'd have to pretty much be playing DOTA 24/7. :stuck_out_tongue_winking_eye:

    I've always thought even $15 is kinda steep. $5 or $10 / month would be plenty to give the account enough value to the customer to not want to risk losing it via acting like a dumbass; and that lower price would open the doors up to a larger audience... dunno if it'd be large enough to make up for the difference of a smaller audience at $15/mo, but given a decent game, it's still bring in a decent cash flow.

    ...perhaps not the most capitalistic approach (translation: it'll never happen), but w/e.
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