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Gamedog

  • 10 April 2020
  • 1 reply
  • 148 views

My gamedog starts up and then all my chroma starts to trip. i get to see almost every color really fast and the app doesnt work at all. But the app used to work like 2 days ago?
Someone else having the same problem?

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My Gamedog started to give this message a few weeks ago:

Error: Microsoft.Practices.Unity.ResolutionFailedException: Resolution of the dependency failed, type = "GameDog.GameIntegration.CsgoIntegration", name = "(none)".
Exception occurred while: Calling constructor GameDog.GameIntegration.CsgoIntegration(GameDog.Model.Settings.ISettingsService settingsService, GameDog.IChromaService chroma).
Exception is: InvalidOperationException - Virhe XML-asiakirjassa (0, 0). (Error at XML-document)
-----------------------------------------------
At the time of the exception, the container was:

Resolving GameDog.GameIntegration.CsgoIntegration,(none)
Calling constructor GameDog.GameIntegration.CsgoIntegration(GameDog.Model.Settings.ISettingsService settingsService, GameDog.IChromaService chroma)
---> System.InvalidOperationException: Virhe XML-asiakirjassa (0, 0). ---> System.Xml.XmlException: Pääelementti puuttuu. (Main element missing, or something like that)
kohteessa System.Xml.XmlTextReaderImpl.Throw(Exception e) (kohteessa = at)
kohteessa System.Xml.XmlTextReaderImpl.ParseDocumentContent()
kohteessa System.Xml.XmlTextReaderImpl.Read()
kohteessa System.Xml.XmlTextReader.Read()
kohteessa System.Xml.XmlReader.MoveToContent()
kohteessa Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderObservableCollection1.Read3_ArrayOfAssignmentData()
--- Sisäisen poikkeuksen pinon jäljityksen loppu --- (End of inner exception stack trace)
kohteessa System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
kohteessa System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream)
kohteessa GameDog.Model.Assignment.AssignmentService..ctor(IGameIntegration gameIntegration)
kohteessa GameDog.GameIntegration.GameIntegration..ctor(ISettingsService settingsService, IChromaService chroma)
kohteessa GameDog.GameIntegration.CsgoIntegration..ctor(ISettingsService settingsService, IChromaService chroma)
kohteessa lambda_method(Closure , IBuilderContext )
kohteessa Microsoft.Practices.ObjectBuilder2.DynamicBuildPlanGenerationContext.<>c__DisplayClass1.<GetBuildMethod>b__0(IBuilderContext context)
kohteessa Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context)
kohteessa Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context)
kohteessa Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context)
kohteessa Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name, IEnumerable`1 resolverOverrides)
--- Sisäisen poikkeuksen pinon jäljityksen loppu ---
kohteessa Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name, IEnumerable`1 resolverOverrides)
kohteessa Microsoft.Practices.Unity.UnityContainer.Resolve(Type t, String name, ResolverOverride[] resolverOverrides)
kohteessa Microsoft.Practices.Unity.UnityContainerExtensions.Resolve(IUnityContainer container, Type t, ResolverOverride[] overrides)
kohteessa GameDog.Model.GameIntegrationService.LoadGames()
kohteessa GameDog.Model.GameIntegrationService.Init()
kohteessa GameDog.Model.GameDogService.<Init>d__5.MoveNext()

Anyone have any idea how to fix it?