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Philips Hue lights stop working when playing a chroma-compatible game

Discussion in 'Razer Synapse 3 Beta' started by jhamm2392, Apr 2, 2018.

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  1. jhamm2392

    jhamm2392 New Member

    Hi everyone,

    I am new to this forum and would like to ask if anyone is experiencing the above problem. I'm using a Razer Ornata keyboard and have all my Philips hue RGB lights linked with Razer Synapse 3 Beta via the Hue Bridge. Setting the lights up in the Synapse app works fine for me and the lights even change their color according to audio input when I am using the Audio Visualizer app. However, every time I launch a chroma-compatible game such as Rise of the Tomb Raider or Redout, all Hue lights immediately stop working. Game-based Chroma effects are still visible on my Ornata keyboard, though. I honestly don't know why the visual effects are not extended to my Hue lights as they're set up properly in Chroma Studio. Any thoughts, experiences or solutions? Thanks in advance!

    Last edited: Apr 2, 2018
  2. RazerThe_Fiend

    RazerThe_Fiend Well-Known Member Staff Member

    Hello Julian,

    Please refer to this list of games to see which games have been updated to support Philips Hue lighting. The games control all lighting (ambient and peripheral) by themselves and some of the older integrations have not been updated by the developers to support Ambient lighting. More games are being constantly added to this list.

    Last edited: Apr 2, 2018
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