[Request] Universal Sensitivity: QoL Software Implementation | Razer Insider

[Request] Universal Sensitivity: QoL Software Implementation

  • 8 June 2021
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Hi Razer,

Really enjoy your stuff. Own quite a lot of them and will continue to. Thanks for making some great products.

Today, I'm writing to submit an idea for an implementation in Synapse that would help players everywhere. It's less of a new feature and more of a QoL improvement.

I was hoping we could have something like a "Universal Sensitivity". The idea is as follows.
1. On Synapse we start the "Universal Sensitivity" module
2. The user calibrates the module for both 180-degree across the mat and 360-degree across the mat
3. Synapse then assigns the detected sensitivity to the mouse within synapse
4. It then calculates the sensitivity for all detected games on the PC and pushes the "game-calibrated" sensitivity automatically to the game (while allowing the user to choose between 180/360 modes)

The idea is that the sensitivity remains constant across all games, with the app doing the back-end calculation needed to push the exact same sensitivity the user is comfortable with to newly played games.

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