Crashes with Cyberpunk 2077 | Razer Insider
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Starting with v. 1.6 (didn't try earlier, but that's what other people say) the game experiences problems when played with Huntsman V2 Analog or Tartarus Pro. The symptoms are Windows reports that all USB devices got disconnected (and LEDs do go dark). Sometimes in a few seconds some of the devices (but not all, e.g. keyboard but not mouse) get recognized and start working again but not for long. In the end the computer has to be rebooted.



And similar behavior is observed when reWASD is installed when working with any other program. (Cyberpunk crashes with or without reWASD installed.)



It appears, the problem is with simulated Xbox 360 controllers of aforementioned devices when either Cyberpunk and/or reWASD are trying to communicate with them. End it express itself even if no button is mapped to a controller function.



Also, it should be mentioned that according to other reports it only happens with systems sporting AMD chipset (B550A in my case).



I'm not sure the problem could be completely fixed in Razer drivers alone. But the easy solution would be to allow disabling of the simulated controller, so Windows would not see it. My tests with reWASD show that when those controllers are put in the blocklist (so the program doesn't touch them) everything works fine. It would be nice if that option (disable simulated controller) would be put in profile (alongside with disabling Windows key, etc.) so it could be automatically disabled/enabled for different programs.
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