Actuation depth changes key function | Razer Insider
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I hope this feature can get added as it would make razer keyboards that much more useful and customizable. I’d like to start off by saying I love the customization already in the huntsman v3 pro especially with snap-tap, actuation, and hypershift. However, it is important to note that there is so much room for more customization and it is seriously limiting. A good first step in the right direction would be allowing a single key to perform multiple actions depending on how far down the key is pressed (Giving it two actuation points). For example, I have my grave key ` as my hypershift key, and I programmed my vowel keys to come out as long vowel symbols when hypershift is pressed “ā, ē, ī, ō, ū” (for typing latin words). But I would still like to use the grave key for it’s intended purpose, which is where the two different actuation points come in. If my first actuation point is set at 1.2mm then my hypershift mode will be enabled, and if my second actuation is set at 3mm and I press the key down 3mm then hypershift will disable and it will type out a grave key. You might also be able to mix the shift key in there to allow for a tilda to be typed as well at the second actuation. If this is implemented it could change gaming and efficiency greatly while simultaneously creating limitless possibilities of combinations.

Are you sure this isn’t a feature already? This is a feature for other optical analog devices such as the tartarus pro.


In synapse, select the desired key. Under “customize” change it to keyboard function instead of default and it gives an option for a secondary input and trigger point for the input.


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