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Gamedog

  • April 10, 2020
  • 1 reply
  • 372 views

My gamedog starts up and then all my chroma starts to trip. i get to see almost every color really fast and the app doesnt work at all. But the app used to work like 2 days ago? Someone else having the same problem?
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1 Reply

  • 6 replies
  • May 16, 2020
My Gamedog started to give this message a few weeks ago: Error: Microsoft.Practices.Unity.ResolutionFailedException: Resolution of the dependency failed, type = "GameDog.GameIntegration.CsgoIntegration", name = "(none)". Exception occurred while: Calling constructor GameDog.GameIntegration.CsgoIntegration(GameDog.Model.Settings.ISettingsService settingsService, GameDog.IChromaService chroma). Exception is: InvalidOperationException - Virhe XML-asiakirjassa (0, 0). (Error at XML-document) ----------------------------------------------- At the time of the exception, the container was: Resolving GameDog.GameIntegration.CsgoIntegration,(none) Calling constructor GameDog.GameIntegration.CsgoIntegration(GameDog.Model.Settings.ISettingsService settingsService, GameDog.IChromaService chroma) ---> System.InvalidOperationException: Virhe XML-asiakirjassa (0, 0). ---> System.Xml.XmlException: Pääelementti puuttuu. (Main element missing, or something like that) kohteessa System.Xml.XmlTextReaderImpl.Throw(Exception e) (kohteessa = at) kohteessa System.Xml.XmlTextReaderImpl.ParseDocumentContent() kohteessa System.Xml.XmlTextReaderImpl.Read() kohteessa System.Xml.XmlTextReader.Read() kohteessa System.Xml.XmlReader.MoveToContent() kohteessa Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderObservableCollection1.Read3_ArrayOfAssignmentData() --- Sisäisen poikkeuksen pinon jäljityksen loppu --- (End of inner exception stack trace) kohteessa System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) kohteessa System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream) kohteessa GameDog.Model.Assignment.AssignmentService..ctor(IGameIntegration gameIntegration) kohteessa GameDog.GameIntegration.GameIntegration..ctor(ISettingsService settingsService, IChromaService chroma) kohteessa GameDog.GameIntegration.CsgoIntegration..ctor(ISettingsService settingsService, IChromaService chroma) kohteessa lambda_method(Closure , IBuilderContext ) kohteessa Microsoft.Practices.ObjectBuilder2.DynamicBuildPlanGenerationContext.<>c__DisplayClass1.<GetBuildMethod>b__0(IBuilderContext context) kohteessa Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context) kohteessa Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context) kohteessa Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) kohteessa Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name, IEnumerable`1 resolverOverrides) --- Sisäisen poikkeuksen pinon jäljityksen loppu --- kohteessa Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name, IEnumerable`1 resolverOverrides) kohteessa Microsoft.Practices.Unity.UnityContainer.Resolve(Type t, String name, ResolverOverride[] resolverOverrides) kohteessa Microsoft.Practices.Unity.UnityContainerExtensions.Resolve(IUnityContainer container, Type t, ResolverOverride[] overrides) kohteessa GameDog.Model.GameIntegrationService.LoadGames() kohteessa GameDog.Model.GameIntegrationService.Init() kohteessa GameDog.Model.GameDogService.<Init>d__5.MoveNext() Anyone have any idea how to fix it?

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