GameDog [v5.0] - Chroma for CS:GO and DOTA2 | Razer Insider
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GameDog [v5.0] - Chroma for CS:GO and DOTA2


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Qayum1616
  • 4 replies
  • November 11, 2015
Yes, thanks for the instruction.

WolfspiritM
  • Author
  • Insider Mini
  • 216 replies
  • November 11, 2015
Qayum1616
Yes, thanks for the instruction.
Okay. It won't work yet. I will add the needed things for that in the next version. Maybe I'll add an extra event for that or just change the current bombtimer :-)

Qayum1616
  • 4 replies
  • November 11, 2015
Yeah I just tried that and it didn't work. I will wait for this awesome feature :D

cherokeeee
WolfspiritM
Thanks OP for your work. This is what I needed to be satisfied of this keyboard. I have a pair of questions/suggestions: -Is it possible to find a way to make your app run in background and use a lighting profile while the game is not running? -Backup/export of settings. -How can I test if my assignments works if the game is not running? -Can you implement a reset to default button to assignments?Because even on reinstall I still had my fuc ked up settings. Thanks for this, awesome job.

WolfspiritM
  • Author
  • Insider Mini
  • 216 replies
  • November 11, 2015
cherokee
Is it possible to find a way to make your app run in background and use a lighting profile while the game is not running?
This sadly is not possible yet with Colore. Actually they are implementing it right now (https://github.com/CoraleStudios/Colore/issues/118). Once Colore supports that I will implement it so GameDog can be run in the Taskbar all the time and start once it receives states from the game. If it won't receive a state for half a minute it will let Synapse take over the control again.
cherokee
Backup/export of settings.
I will include a button that opens the Settings Folder where you can copy and paste the files and backup them from there. Right now you can find them in C:\\Users\\USERNAME\\AppData\\Roaming\\GameDog
cherokee
How can I test if my assignments works if the game is not running?
That really is a problem right now as there is no way to test. In earlier versions I had a test page but it won't work for the more complicated ones so I took it out for now. The only way to test them for now is trying ingame (a botgame maybe...it's how I test). As you don't need to restart your game you can just ALT-Tab out of the game, change your assignment then tab in again and on the next update from the game it should have changed it. For my personal testing I have a tool that replays all the received signals from the game. I might include something like recording and replaying but I don't think it's such a big issue for now.
cherokee
Can you implement a reset to default button to assignments?Because even on reinstall I still had my fucked up settings.
Have you tried Version 0.5 I posted yesterday as prerelease? It should include a "Reset" Button besides the "New" button. :)

cherokeeee
WolfspiritM
This sadly is not possible yet with Colore. Actually they are implementing it right now (https://github.com/CoraleStudios/Colore/issues/118). Once Colore supports that I will implement it so GameDog can be run in the Taskbar all the time and start once it receives states from the game. If it won't receive a state for half a minute it will let Synapse take over the control again.
This would be really just perfect. Well maybe less than 30 seconds, just use the method that some Saturation togglers use to see if the game is running. (I don't understand anything of development, but an implemented version of something like: tasklist /FI "IMAGENAME eq csgo.exe" 2>NUL | find /I /N "csgo.exe">NUL if "%ERRORLEVEL%"=="0" echo Programm is running= )
WolfspiritM
I will include a button that opens the Settings Folder where you can copy and paste the files and backup them from there. Right now you can find them in C:\\Users\\USERNAME\\AppData\\Roaming\\GameDog
WolfspiritM
Have you tried Version 0.5 I posted yesterday as prerelease? It should include a "Reset" Button besides the "New" button.
Perfect, when I go home I try to wipe my settings to default, because since the update and the new color selection stuff all colors were transparent
WolfspiritM
That really is a problem right now as there is no way to test. In earlier versions I had a test page but it won't work for the more complicated ones so I took it out for now. The only way to test them for now is trying ingame (a botgame maybe...it's how I test). As you don't need to restart your game you can just ALT-Tab out of the game, change your assignment then tab in again and on the next update from the game it should have changed it. For my personal testing I have a tool that replays all the received signals from the game. I might include something like recording and replaying but I don't think it's such a big issue for now.
Yes, this was working. It's just a bit intricate :D Post your trade offer url so we can donate you something :)

Xus08000
  • 4 replies
  • November 19, 2015
i test it, very very nice :) we need to custom it ourself! :p like bomb timer on numpad :D and bigger health/armor ;) but it's a very good job :p

cherokeeee
Xus08000
like bomb timer on numpad :D and bigger health/armor ;) but it's a very good job :p
Exactly this! Anyway, it's customizable but not really user friendly!

WolfspiritM
  • Author
  • Insider Mini
  • 216 replies
  • November 19, 2015
Xus08000
and bigger health/armor
Hi. Thanks! What exactly do you mean with that? If you double click on the Health or Armor Event in the Assignment view of gamedog you can customize on which keys it will be displayed as well as the colors. What do you mean with bigger? For the Bombtimer you can do the same. A Bomb Countdown (changing one key after the other until the bomb exploded) will be implemented in the next version :-). Will try to have it out until this weekend. I'm planning to remove most of the Events and consolidate them. For example you will have a single effect for "Fade between two colors" and can apply it to "Health" as well as "Armor", "Rest ammo primary" and so on...that makes it more user friendly I hope. Another effect would be "Value steps" where you can define ranges of color for example: Health between 0-10 is red 10-80 is orange and 80-100 is green. It's hard to make things as customizable as possible but keep it user friendly and not overload the UI. What I am also looking at is a better way to customize the Keys that are assigned as the current one really isn't user friendly. :D

Xus08000
  • 4 replies
  • November 20, 2015
ok, i didn't notice we can customiz ourself :D i check it last night ^^ my bad :D but very good job!

WolfspiritM
  • Author
  • Insider Mini
  • 216 replies
  • November 25, 2015
Hey guys! I have a new Version ready. It would be nice if you could test it and give feedback (every kind of feedback is appreciated!) https://onedrive.live.com/redir?resid=205D00A1CA4B3620!3820&authkey=!ABjqQ2KHb5oXm54&ithint=file%2cmsi Sadly I did many changes that require a reconfiguration. Sorry! Changes in this Version: - Support for Firefly and Mamba TE (Thanks Razer for the support!) - Removed MANY of the plugins like Health and Armor and replaced it with a single "Two Color" Plugin where you can choose which Game Value to be used. One Plugin for Health, Armor etc. - Added a Countdown Plugin which works similar as the above but disables one key after the other (100% means all glowing, 0% means 1 key glowing). That's helpful as the requested Bombcountdown as an example. (See the Bomb Countdown default assignment) - Added an "Active Weapon Clip/Max" Game Value. - Changed the way Keymappings are done a bit to make it slightly more obvious which Keys are selected. - Added ChromaXML for Synapse support. - Minimizing to Tray. Even so Colore added support for Uninit the Razer SDK doesn't seem to support apps running in the background and just using the SDK when they need to yet. But it's being looked into.( https://github.com/CoraleStudios/Colore/pull/121 ) - Added a text to make Doubleclick as well as rearranging Assigments more prominent - I probably forgot something... If you feel like donating something I'd be very happy: Either via Paypal or via Steam Tradeoffer Thank you very much!

Xus08000
  • 4 replies
  • November 26, 2015
Hi guys, it doesn't work for me for the 0.10. Intall is ok but i can't lunch it. Synapse down and test with administrator option :) So i stay with 05 :) Edit : Wait.. 0.5 didn't work too now :'( i going see what appened

  • 0 replies
  • November 26, 2015
thats really cool!!!!

WolfspiritM
  • Author
  • Insider Mini
  • 216 replies
  • November 27, 2015
Hi, That's cause of an update of Synapse and the SDK change they did that broke a few things. Here is Version 0.11 that should work again: https://onedrive.live.com/redir?resid=205D00A1CA4B3620!3820&authkey=!ABjqQ2KHb5oXm54&ithint=file%2cmsi

  • 0 replies
  • November 27, 2015
Hello, I heard of this awesome program so I downloaded it. After installing it I tried to open the program threw startmenu (win10) nothing happen. Audio Visualizer is working so there is no error. pls help maybe threw steam http://steamcommunity.com/profiles/76561197998660124/

  • 0 replies
  • November 27, 2015
I can't use it on DeathStalker Chroma ?

njbmartin
  • Developer of Awesome
  • 63 replies
  • November 27, 2015
Srooka
I can't use it on DeathStalker Chroma ?
Deathstalker Chroma is split into zones and not individual keys, so some effects will work, some won't.

WolfspiritM
  • Author
  • Insider Mini
  • 216 replies
  • November 27, 2015
Justus43
Hello, After installing it I tried to open the program threw startmenu (win10) nothing happen. Audio Visualizer is working so there is no error.
Does that mean that no window is opening and no error message appears? Please take a look into C:\\Users\\USERNAME\\AppData\\Roaming\\GameDog\\logs (or type %AppData%\\GameDog\\logs in explorer) and see if there is an error in the GameDog.txt
Srooka
I can't use it on DeathStalker Chroma ?
DeathStalker Chroma is untested. You can try and see if it works. You could try setting multiple Keys and see if it triggers a Zone.

  • 0 replies
  • November 27, 2015
there isnt a folder like GameDog

  • 0 replies
  • November 27, 2015
could you @WolfspiritM help me?

WolfspiritM
  • Author
  • Insider Mini
  • 216 replies
  • November 27, 2015
@Justus43 I was talking with @njbmartin and I'm sorry. except of starting as Administrator I don't know. It seems something more basic (faulty policies for example) is happening on your end as the application itself doesn't seem to get initialized. Didn't starting as Administrator work?

  • 0 replies
  • November 27, 2015
nope, martins program works fine

njbmartin
  • Developer of Awesome
  • 63 replies
  • November 27, 2015
Justus43
nope, martins program works fine
So just in case others are wondering, this issue was caused by antivirus software preventing the local server from running.

  • 0 replies
  • November 28, 2015
I'm using a blackwidow chroma TE, and installed everything as described. My keyboard changes to the orange/yellow color when starting up cs:go, but i don't see cs:go under "games", so can't edit my settings. None of the features seem so work ingame either. Tried starting the program as administrator, didn't help.

WolfspiritM
  • Author
  • Insider Mini
  • 216 replies
  • November 28, 2015
kvimzon
cs:go, but i don't see cs:go under "games", so can't edit my settings
That happens when CS:GO is not found or is installed outside of Steam. Take a look under "Settings" beside "Games" and make sure the "CS:GO Folder" is set correctly there. It needs to point to the Folder where the csgo.exe is placed in. Save the settings afterwards and restart GameDog. EDIT: Usually the Path looks like that: C:\\Program Files...\\Steam\\SteamApps\\common\\Counter-Strike Global Offensive

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