Suggestion for Enhanced Macro Functionality in Razer Synapse 3 | Razer Insider
Skip to main content

Suggestion for Enhanced Macro Functionality in Razer Synapse 3


Dear Razer Team,


I am a long-time user of your products and an active Fortnite player. I am writing to offer a suggestion for an enhancement to the macro capabilities within Razer Synapse 3, which I believe would significantly improve the user experience for many gamers, especially in fast-paced games like Fortnite.
The Proposal - Advanced Macro for Fortnite Editing:
I would like the ability to create a macro in Razer Synapse 3, assigned to a single key (e.g., the F key), that operates as follows:
   On Pressing and Holding the F Key:
   The macro should immediately perform a single press and release of the F key itself. (In Fortnite, this action activates the building edit mode).
    Immediately thereafter, the macro should press and hold the Left Mouse Button (LMB). (This allows the player to select building tiles for editing).
     While the F Key Remains Held by the User: The LMB should remain held down, allowing the player to continue selecting tiles.
     Upon Releasing the F Key: The macro should immediately release the LMB. (In Fortnite, with the "Edit on Release" setting enabled, this action automatically confirms the edit).
Benefits of Such a Feature:
     Intuitive and Faster Editing: This macro would streamline the entire editing process (entering edit mode, selecting tiles, and confirming) into a single, intuitive action: press and hold F, select tiles with the mouse, then release F.
      The main challenges are:
   Inability to Trigger an Action on "Key Release" Within a Single Macro Flow: Standard macros execute a sequence of commands upon activation. It is difficult to make a macro perform a specific action (like releasing the LMB) precisely when the trigger key (F) is released, especially if this action needs to conclude a process initiated by the key press.
  Issues with Playback Options:
      The "Play once" option is unsuitable because the LMB would remain pressed after releasing F.
     The "Play while assigned key is pressed" option would cause the entire sequence (including the initial F key press) to loop, repeatedly toggling the edit mode.
My Request:
I kindly request your team to consider adding functionality to Razer Synapse 3 for creating such "two-phase" macros. These would be macros capable of correctly handling both the press-and-hold event and the release event of a trigger key, while managing different, yet related, actions (e.g., starting to hold one button on trigger key press, and stopping that hold on trigger key release).
I am confident that such a feature would be highly appreciated by the gaming community, particularly by those who strive for maximum efficiency and convenience in competitive games.
Thank you for your time and consideration of this proposal. I look forward to future developments and improvements in your products.


Sincerely,
Daniil Krasnopivtsev

Did this topic help you find an answer to your question?

0 Replies

Be the first to reply!

Reply


Cookie policy

We use cookies to enhance and personalize your experience. If you accept you agree to our full cookie policy. Learn more about our cookies.

 
Cookie settings