Hi, I just got a Tartarus Pro, and I want to map WASD to have their secondary action to Shift + WASD to simulate some kind of analog movement for FPS.
It works but the issue is that it will keep the secondary input pressed until I completely release the key.
To be usable in this kind of context, it should not be a toggle action.
It would be nice if the secondary function would disable itself when releasing the key below its actuation point.
I see no other usage for this secondary function, or even for the analog switches (apart for gamepad simulation), but some games do not handle gamepad and mouse very well, like Dusk for example.
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