Suggestions/feedback on a relic game
The game is truly incredible; it reminds me of a cross between Borderlands and Dark Souls, and there isn't anything I would alter. I recently completed my first playthrough (which felt like my third because I completed it on my own and with two pals) and the differences between each session were fantastic. Even finding something I previously had was wonderful because I wanted the scrap.
The only issue I've had so far is melee. I understand it's not that kind of game or that it's supposed to be difficult, but I just wanted a little more melee love. So far, I haven't seen the point in using anything other than the life leech and attack speed rings because they feel the best and let you to stay in melee for longer. It would be good to add some variety / more difficult choices that make people think "hmmmm, not sure what to pick." And, before anyone links it, I did read another post in the sub about a different build, but I didn't want the playstyle of virtually one-shotting bosses.
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