GameDog [v5.0] - Chroma for CS:GO and DOTA2 | Razer Insider
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GameDog [v5.0] - Chroma for CS:GO and DOTA2


Userlevel 5
GameDog Chroma Game Integrations

Currently Supports:

  • Counter-Strike: Global Offensive
  • Dota 2

Current Version: 2.4
Download:
HERE

Old Beta Version: 3.7
Download: HERE

New Beta Version: 5.0
Download:
HERE

DOTA2 INFO: With a recent Update Valve disabled the gameintegration per default cause of performance issues for some users who didn't even know about it. This can be reenabled by adding "-gamestateintegration" to the launch settings.

https://i.gyazo.com/56961ea93f61a971ef59e77b12950b86.png


How to Install:

  • Download latest Version from the Razer Workshop or the GameDog Thread.
  • Install GameDog
  • Open Synapse and make sure Chroma Apps are enabled under the "Chroma Apps -> Settings" Tab
  • Start GameDog
  • Make sure your Chroma Devices play a Green Animation and then return back to your default Profile.
  • Make sure under Settings in GameDog the Directory to your Game is set correctly.
  • Minimize GameDog. It will stay open in the Tray Bar.
  • Start your Game and GameDog should receive Data and change the lighting accordingly.
  • After playing GameDog will revert the Keyboard back to your Synapse Profile

FAQ:
https://gitlab.com/Chromatin/GameDog#faq

If you feel like donating something I'd be very happy:
Either via Paypal
or via
Steam Tradeoffer
Thank you very much!





Changelog:

- 5.0

  • Full rewrite, New UI, improved performance
  • Fixed Bug causing "SDK not found" error on start
  • Fixed Bug with HttpRequestException


- 2.4

  • CS:GO: Fixed Crash


-
2.1

  • Workaround for slow updates caused by Valves broken API


- 2.0 (Just a minor Bugfix release to internal Version 5895)

  • Dota 2: Fix passive items lighting up as a Key


- 2.0

  • Allows staying in the Background
    That means GameDog does NOT turn yellow anymore. Once you start gamedog it plays a starting animation (Green light running along all Devices). After that GameDog returns to your default Synapse profile! This behaviour can be changed in Settings but is activated by default. Make sure to MINIMIZE the Window (it moves to the tray) and do NOT close the Window as that closes GameDog completly.


  • Start with Windows
    Makes the above actually useful. It makes GameDog start with Windows in the Background. You can now also start GameDog with the Parameter "/StartMinimized" which will Minimize gamedog right to the tray. It WON'T play any starting animation in that mode and won't initialize Chroma until you actually start a Game!


  • Import and Export of Assignments to share with Friends!
    With the Export and Import Buttons in the Assignments view you can get a JSON (Text) representation of your Assignments you can save as Textfile if you want to switch between profiles. Just click on Export and then click on "ok" to make GameDog copy everything into your clipboard. Now you can store this in your own Textfile for later use and just copy and paste it into the Box that appears when you click on "Import".

    But that not enough!

    You can also enter URLs to textfiles that are then downloaded so you can host your profile via any text file hosting service.


  • Single-time Key Flash for Game Values
    Allows you to let a Key flash for a moment if a Value changes (for example your HP drops or your Ammo drops)


  • Complete Dota Support
    Support for Ability Cooldowns, Item Cooldowns, Buyback (only if the money is enough...the cooldown isn't checked, sorry), Status Effects, Day- and Nightclock...if there is anything you want, please let me know.


  • New Devices added
    Keypads (tested with Orbweaver) and Headsets (Razer Kraken) are now supported!
    Keys for the Keypad are set similar to the Keyboard Keys and the Headset is a on/off switch as it can only show one state. The Headset is not very fast as it fades from one color to the other so some things might not work as expected!


  • CS:GO Changes
    Bombtimer moved to 40 Seconds. Added grenades as Game Value.


  • Better Game Lookup (Thanks njbmartin!)
    Games are now found even outside of the Steam Folder within a Steam Library.

- 1.2

  • Added better Error Handling for internal Server instead of swallowing Errors. If something doesn't work please send me the Logfile (GameDog.txt) available in: %AppData%\\GameDog\\logs
  • Fixed an issue that caused (caught) Exceptions when wearing a Knife. Preventing spam on the logfile.


-
1.1

  • Fixed an issue where Synapse won't recognize GameDog as a Chroma App if SDK is not enabled. Giving users the posibility to enable the SDK in Synapse if it's the only Chroma App ever.


- 1.0

  • Official Release


- 0.11

  • Fixed Version after SDK update


- 0.10

  • Support for Firefly and Mamba TE! (Thanks Razer for the support!)
  • Removed MANY of the plugins like Health and Armor and replaced it with a single "Two Color" Plugin where you can choose which Game Value to be used. One Plugin for Health, Armor etc.

  • Added a Countdown Plugin which works similar as the above but disables one key after theother (100% means all glowing, 0% means 1 key glowing). That's helpful as the requested Bombcountdown as an example. (See the Bomb Countdown default assignment)

  • Added an "Active Weapon Clip/Max" Game Value.

  • Changed the way Keymappings are done a bit to make it slightly more obvious which Keys are selected.

  • Added ChromaXML for Synapse support.

  • Minimizing to Tray. Even so Colore added support for Uninit the Razer SDK doesn't seem to support apps running in the background and just using the SDK when they need to yet. But it's being looked into.( https://github.com/CoraleStudios/Colore/pull/121 )
  • Added a text to make Doubleclick as well as rearranging Assigments more prominent
  • I probably forgot something...


- 0.5


  • Limited Dota support!
  • Effects are back
  • Stats screen removed for now
  • Assignments work like layers on top of each other and can be rearranged via Drag and Drop. Highest priority is at the bottom.
  • "Fill Color" makes the whole Keyboard light up
  • "Menu and Typing" makes the Keyboard light up completly in menu (Orange by default) and while typing in chat(white)
  • Added a "Flash below" property allowing to define a value below that point when they Key should flash
  • Assignments can be named
  • Colors can be choosen via a Color Picker
  • Bombtime is customizable
  • Better Description for Assignment Properties
  • Keys can be ordered
  • Performance improvments


- 0.4

  • Fixed Steam Search, Added Custom CS:GO Folder in Settings
  • Fixed Crashes
  • Detecting if no SDK is installed
  • Added Custom Colors and Changed how Assignments are made
  • Added new Function: "Kill Counter (Test)"
  • Temporarily Removed Effects Flashed, Smoked and Burning. They will be back again.
  • Introduced Crash and Application Logs


It's using the great Colore C# Chroma SDK Library!

What it is right now (besides Buggy and Ugly (not that much anymore) for now):

  • Using official CS:GO API to read out stats (same API GameSense uses)
  • Following effects can be displayed on the Keyboard


  • Flashed
  • Smoked
  • Burning


  • Keys can be assigned to the following "Functions":


  • Static Color (Displayed in one color all the time)
  • Two Colors (Displays a Game Value in a range from 0 to 100% (or true/false as 0 and 100%) and fades between two Colors. If the percent drops below the "Flash below percent" the Key or Mouse(pad) side will start flashing either in the Color defined via Flash Color or if that one is transparent in the Color defined via Color Start and Color End. Every Game Value that does not include "Percent" is displayed either as 0% or as 100% depending on the true/false state of the Value.)
  • Count Down Colors (Same as Two Colors but makes the Assigned Keys or Mouse(pad) sides light up in the defined order depending on the percentage)
  • Effect: x (Makes the whole Keyboard light up for an Effect, White for flash, Grey for smoke and red for Burning)
  • Kill Counter (Sets Keys one after another for each Kill the player did this round. This means if there are 5 Keys assigned and the player got 2 Headshots and one normal Kill, then 2 of the 5 Keys will light up in the HeadshotColor, one will light up in the KillColor one one will light up in the NoneColor
  • Bomb (Fades Keys from ColorStart to ColorEnd within 35 Seconds. Then switches to ColorDefusable (defusable with Def-Kit) for 5 Seconds before going to ColorNonDefusable)
  • Roundphase (Displays Freezetime (FreezetimeColor), Live (PlayingColor) or unknown (UndefinedColor) state of the current round on Keys)
  • Menu and Typing (Lights up the whole Keyboard depending if the user is Typing or in Menu)


  • If CS:GO or Dota is installed outside of the Steam Folder then go to settings and change the CS:GO Folder or Dota Folder Settings Key.

I really hope to get some feedback and hope people like that.

Is it useful and would you like to see more from this Project?


807 Replies

if razer cynosa chroma multi-color gaming keyboard can use dis mod????
how to dowload gamedog in my pc????
WolfspiritM
I updated GameDog.
- New and Modern UI. (I could only test on Windows 10 but it should work on Windows 8(.1), too. I'm not sure about Windows 7). I hope you guys from Razer don't mind my Theme choice (dark grey + green). As the tool is for the Chroma I thought that colors fit ;)
- Made an Installer(portable zip file is still available).
- I started to use version numbers. (0.1 for now as it's still early alpha) Version Numbers showing in the Titlebar.
- A new "Stats" Page for CS:GO shows Live Stats (if CS:GO is running). There is a little bug with the live stats as the Rounds for a team might only show if the team has more won rounds then 0 especially when GameDog is restarted while already playing. Player Score shows Kills, Assists, Deathes in that order.

:)

can razer cynosa choma use ?????
Hello, i have problem i bought razer firefly hard version, but this version probably doesnt work with gamedog 😞
Can you help me?
Hey man!

With one of the new dota updates the day/night cycle has now changed to every 5 mins

any chance the timer on the keypad can be changed to every 5 mins? or even if anybody can help me with changing this

Thanks!
Hi
Just got my huntsman elite. Every time I start Gamedog the lights on the keyboard dies and only comes back if I restart. Any suggestions?
I got the Orbweaver Chroma today and tried using gamedog. I am trying to only get the cooldowns working (other effects also not working). When I check the "All" checkbox the ability cooldowns work, affecting everything. But using the default of only changing the current button causes nothing to happen. please help
I followed everything and nothing happened, my lighting just froze
Work with Huntsman Elite, just follow instructions.
Userlevel 5
Hi. I've been working on a new GameDog Version for the last days. It's a complete rewrite and also supports OpenRGB. It's still pretty much untested but maybe someone would like to give it a try.

https://gamedog.chromatin.eu/GameDogSetup.5.0.msi

This version also fixes issues with new builds where a new registry was created.

A workaround to use current GameDog is described here:
https://gitlab.com/Chromatin/GameDog/-/issues/39#note_577750893
Userlevel 7
WolfspiritM
Hi. I've been working on a new GameDog Version for the last days. It's a complete rewrite and also supports OpenRGB. It's still pretty much untested but maybe someone would like to give it a try.

https://gamedog.chromatin.eu/GameDogSetup.5.0.msi

This version also fixes issues with new builds where a new registry was created.

A workaround to use current GameDog is described here:
https://gitlab.com/Chromatin/GameDog/-/issues/39#note_577750893

Hi @WolfspiritM,
Mamba Elite works well with it. Hunstman Elite applicable?
Userlevel 5
xCryptik
Hi @WolfspiritM,
Mamba Elite works well with it. Hunstman Elite applicable?

I'm using a Huntsman Elite. So that should work fine, too. Only issue is that the kill counter is using Maco keys by default which aren't available on the huntsman elite. That can be changed in the assignment editor. The Chroma SDK sadly doesn't provide an easy way to figure out what device is connected, but I'm still looking into a way to set the correct defaults somehow.
WolfspiritM
Hi. I've been working on a new GameDog Version for the last days. It's a complete rewrite and also supports OpenRGB. It's still pretty much untested but maybe someone would like to give it a try.

https://gamedog.chromatin.eu/GameDogSetup.5.0.msi

This version also fixes issues with new builds where a new registry was created.

A workaround to use current GameDog is described here:
https://gitlab.com/Chromatin/GameDog/-/issues/39#note_577750893


I've been using it for over a week now in Dota, no issues noted so far.
Userlevel 5
With a recent update to Dota2 Valve disabled the game state integration per default that GameDog uses to fetch data about the current game. This was done for performance reasons as some users seemed to have performance issues. This can happen when an app adds a gameintegration but doesn't remove it when closed so dota tries to send data to that app which isn't responding.

That can be reenabled by adding "-gamestateintegration" to the launch settings.

gAMEDOG 2.4 (5.0 starting and direc closing by itself) 3.7gives a confusing Error message)
and 2.4 sais ChromaSDK not running gamedog software under Chroma Connect Active
Userlevel 5
baseautoAntiqueBronze157
gAMEDOG 2.4 (5.0 starting and direc closing by itself) 3.7gives a confusing Error message)
and 2.4 sais ChromaSDK not running gamedog software under Chroma Connect Active

With GameDog 5 can you please go to %AppData%\\GameDog\\logs and let me know if there is any error in the logfile when you try to open it?

Also make sure in Synapse under "Connect" the toggle with "Chroma Apps" is enabled and check if gamedog appears in the app list.
I edit this post later for the log file, while gamedog starts to open while the black picture with the dog is shown, the SYNAPSE changes short the status that Chroma is now under control of Third Part Program. When normal the Dota Settings btw. the program settings should be shown gamedog just gets closed..

hope you understand the sense, sometimes my English isn't good as it could be
after WEEKS of trying everything to get razer OR logitech Keyb. and mous, from one to the next day Gamedog5 is already again installable AND finds the Dota Path... WTH WTF whatever ....

IT IS WORKING 😃
WolfspiritM
With a recent update to Dota2 Valve disabled the game state integration per default that GameDog uses to fetch data about the current game. This was done for performance reasons as some users seemed to have performance issues. This can happen when an app adds a gameintegration but doesn't remove it when closed so dota tries to send data to that app which isn't responding.

That can be reenabled by adding "-gamestateintegration" to the launch settings.


Tried this one. But not working for dota2 still. Working for CS:GO tough
xGargoyleGasradio461
Tried this one. But not working for dota2 still. Working for CS:GO tough

Somehow worked now
For some reason, I had no issues at all, everything works fine since I downloaded it (since released)
The GameDog just insta shutdown when i try to start it. This is the log. First time gamedog works, but when then i restarted my pc and this error appears in all logs.

2022-06-02 06:53:12.535 +03:00 [Information] GameDog.Services.StatsServiceServiceTcp - Fallback Server started on Port 32092 { }
2022-06-02 06:53:12.998 +03:00 [Information] GameDog.Services.StatsServiceServiceTcp - Fallback Server started on Port 32092 { }
2022-06-02 06:53:13.224 +03:00 [Information] GameDog.Services.GameIntegrationService - Loaded: Counter-Strike: Global Offensive { }
2022-06-02 06:53:13.250 +03:00 [Information] GameDog.Services.GameIntegrationService - Loaded: Dota 2 { }
Всем привет, старые версии не работают, а новая (5.0) запустилась лишь один раз. даже успел поиграть с ней. Играл в доту и настройки клавитатуры мне очень понравились, однако после она вообще не запускается. Очень жду исправление версии. Огромное спасибо разработчикам за Gamedog, только прошу почините его).
WolfspiritM
Hey Guys,

Sorry for the late response but I was on a trip for a few days cause of work.
But I'm back now.

At first I'd like to thank everyone who has send me donations.
Thank you very very much!
I don't know if/how to respond to trade offers in steam so I hope you read this here :)

Now to the issues that came up:

That's interesting. At first make sure if you're running Version 1.2 (I assume you are...just to make sure). Can you check if the Razer SDK Service is running? Right now the only way I have seen this message to appear (without the "Please enable in Synapse" message) is when this Service isn't running. If that isn't the issue please go to %AppData%\GameDog\logs and send me the "GameDog.txt" via a pastebin as a Conversation here in this Forum and I'll try to find out what the issue is.


I'm not sure if LoL does have an API like that. The implementation itself is made by Valve so I doubt LoL is like that but they might have another way. I will try to find something about that once I'm done with Dota :)


I can only give you the same tip as I gave to @Hades_Hitman. Make sure the Service is running and if that's not the problem please send me the Logfile via Conversations here and I'll check what the problem is :)


Thank you! You can also get a Mamba TE or a firefly. They both work with it ;-)


Thanks! I'm happy you like it! Feel free to send me ideas if you have some!

P.S:
Next Version will have an Auto-Updater integrated.
;-)
I think I'll make it disabled as default but if you'd like to never care about updating you can easily enable it and it will check for new versions on every start 🙂 Also I finally got a nice base to implement Dota2 and I'm pretty sure next Version will have more Dota2 features available like Cooldown-Timer and much more!



Hello! I'm having difficulty with my Gamedog/ dota 2 integration. I can see that my gamedog app in Synapse have been enabled. But gamedog still says "Chroma SDK not available. Make sure the Razer Chroma SDK is
running".

https://pastebin.com/sG20VgFb
I don't know if you already added this, but could the lights change based on the keybinds for DOTA 2?

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